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Jack
Vance - An Incomplete Annotated Bibliography?
An article
by: C S Barlow
A selection of some of the things
the name Jack Vance (1916 or 1920, depending upon which publisher's
"About the Author" you read) summons to mind:
glorious sunsets watched in comfort with trays of sweetmeats
and goblets of exotic distillations readily at hand; the company
of a pretty girl at a wharfside cafe; caravans conveying all manner
of goods and personalities negotiating wide, lawless steppes; rich,
brightly coloured costumes; boats lit prow and stern with huge ornate
lamps sailing placid oceans; crafty bartering over the price of
ancient, stoppered urns of unknown, but certainly magical, content;
carnivorous hybrids who happily discuss philosophical nuances prior
to dining on their fellow conversationalists; unsolvable mysteries
which nevertheless must be solved; and, throughout, in both undertone
and over, Mankind in all his vanity, selfishness, perversity, madness,
and ultimate invincibility.
Jack Vance (full name
John Holbrook Vance), on the surface, is a writer of the old school,
which is to say he writes pure, unashamed, escapism (the concerns
of his worlds rarely directly touch upon this; his work is mainly
male-orientated; his heroes and, more rarely, heroines
are straightforward creations with a minimum of characterisation
(yet always distinctive and never cardboard); his plotting classic).
But, this aside, his work is done in such effortless, timeless style
that he remains a past master still eminently readable.
With Jack Vance, frugality
is all (though he is admittedly fond of the footnote and appendix)
if one word suffices, use it. Descriptions are short and leave
much to the imagination, yet, even in this succinctness, a great
deal is conveyed. It's almost as if he's suggesting that you've
read it all before, and will read it all again, so best simply to
supply the right pointers and continue with the tale at hand.
If, like me (and I would
only admit this behind closed doors, you understand), you still
enjoy reading about space pirates, magic mirrors, damsels in distress,
fearsome monsters, star yachts, and the like, don't waste your time
and insult your intelligence with Weis and Hickman and co.
for all these things plus style, elegance, and wit, read Jack Vance.
You'll keep getting up for the dictionary, but you'll be well rewarded
for it.
(NOTE: given
dates are copyright dates, unless otherwise stated).
The Dying Earth (1950)
Interconnected short
stories. The sun dims, the awesome achievements of Mankind's
past are forgotten. Sinister creatures roam the dark forests and
deep valleys; wizards vie with one another for the possession of
powerful artifacts or grow beautiful women in vats; once magnificent
cities rot untended by their ignorant populace. Vance's first
book. Within this subgenre, equalled only by Wolfe's "The Book
of the New Sun" in its feeling of infinite antiquity. Undoubtedly
his best.
The Five Gold Bands
(1950)
Novel. The five
Sons of Langtry have a stranglehold on the galaxy in general and
Earth in particular due to the fact that only they know the secret
of interstellar travel. Paddy Blackthorn gains the information that
could lead to the information that could lead to Earth being able
to produce its own spacedrives, and sets out to break the monopoly.
An almost complete lack of usual style, an irritatingly stereotypical
Irish hero, and a plot devoid of surprises, make this book probably
the worst Vance in the world.
Son of the Tree (1951)
Novel. Joe Smith
is roaming the galaxy in search of the man who has stolen his love's
heart. During his travels he becomes involved with a power struggle
taking part between two worlds one religious, the other cultural
over possession of a developing, but potentially lucrative, third.
Somewhat slight, somewhat predictable, but nevertheless entertaining.
Big Planet (1951)
Novel. Claude
Glystra of Earth had been sent to the aptly named world of Big Planet
to investigate slaver and would-be planet ruler, Charley Lysidder.
However, Glystra and his fellows become the victims of sabotage,
and find themselves forty-thousand miles from the safe area of Earth
Enclave... A readable enough adventure, though somewhat unimaginative
and uninvolving.
To Live Forever (1956)
Novel. Clarges
is a city built upon immortality, its every citizen striving for
social advancement in order to one day be able to join the exalted
ranks of the Amaranth and live forever. An excellent, rather dark
work; very well thought out concerning immortality's practicalities.
The Languages of Pao
(1957)
Novel. In general,
this is a tale of planetary revolution; in detail it covers such
subjects as the way language-types dictates society-types, megalomania,
exile, coming-of-age, hive mentality, solipsism, artificial augmentation
of the body and all clearly, and engagingly depicted within
only a hundred and sixty pages (a number others would need to treble
in order to properly present the same ideas). A very good read.
Slaves of the Klau
(1958)
Novel. Roy Barch
is an escaped slave upon a nightmarish factory planet. Only a diverse
and incomprehensible crew of spiritless humanoids, and his own indomitable
will to live, offer any hope of return to Earth (a situation that
draws immediate parallels with the "Planet of Adventure"
books). Though unrealistic in places and predictable in others,
this is a highly enjoyable romp, in which, to be candid, Mankind
says fuck you to the rest of the galaxy, and manages to prove Himself
the best thing ever to have happened to it. What were the words
of that old Queen song? "Just a man, with a man's courage,
nothing but a man, who can never fail." And yes, the guy does
get the girl.
The Dragon Masters
(1962)
Novel. Winner
of the Hugo Award. The last vestiges of Man live out their lives
on the planet Aerlith, selectively breeding armies of dragons
semi-intelligent reptiles derived from ancient alien adversaries,
the Basics. Only one man, Joaz Banbeck, expected the Basics to return;
and, when they of course did, only he was in a position to effectively
pit his dragons against their selectively bred man-things. A very
readable and imaginative book, the battle scenes proving especially
vivid.
The Houses of Iszm
(1964)
Novel. The living
tree-houses of Iszm are in very high demand especially by
those who would steal a female house-seed and so break the Iszic's
monopoly. Ignoring the silly names and for Vance fairly
conventional style, this is a very readable novel; especially when
it details the Iszic's botanical creations (where the phrase "mad
house" takes on an amusingly literal meaning).
Star King (1964)
Novel. First in
the "Demon Princes" series. Mankind has spread far and
wide throughout the galaxy, encountering few beings with intelligence
to match his own except, that is, for the Star Kings, whose
sole drive in life is to excel. Possessed, as they are, of a humanoid
appearance, many of them set out to prove Mankind their inferior
by bettering him in all his aspects of existence including
the worst. To this end, one Star King, accompanied by four human
mastercriminals (all five collectively named the Demon Princes),
lay waste to a town, enslaving or killing its inhabitants; amongst
whom is the family of Kirth Gersen. Gersen swears his revenge...
Enjoyable planet-to-planet detective/ revenge story.
The Killing Machine
(1964)
Novel. Second
in the "Demon Princes" series. Gersen seeks out the second
of the five Demon Princes who destroyed his childhood family and
friends. Another girl, further strange planets and societies, but
generally more of the same enjoyable stuff.
Space Opera (1965)
Novel. Dame Isabel
Grayce has decided to take Earth-style grand opera to the various
other races of the galaxy. The performances, however, rarely meet
with the reception hoped for. Amusing enough, and Vance at
least to a prole like myself shows he has some knowledge of
opera; but the book only just stays this side of tedium in its episodic
plotting. If you want to read something combining music and space
travel, a much better bet is Kim Stanley Robinson's "The Memory
of Whiteness".
The Last Castle (1966)
Novel. Hugo and
Nebula Award winner. The population of Earth is small, and housed,
for the most part, in nine castles. Without warning the alien servants
at each castle revolt, and, due to their erstwhile masters' foolish
contempt and overblown belief in their own resources, swiftly take
eight of the castles. However, waiting at Hagedorn, The Last Castle,
is a man with sufficient vision to comprehend the only way in which
the aliens can be defeated... Very colourful, perfect prose and
execution, but, all in all, typical Vance and surely not his most
deserving work for the Hugo and Nebula.
The Eyes of the Overworld
(1966)
Novel. Episodic sequel
to "The Dying Earth". Lacks some of the antiquity of its
precursor, but this is its only fault. Cugel the Clever, a vain,
self-centred rogue, has been cast halfway around the world by Iucounu
the Laughing Magician in order to acquire one of the Eyes of Overworld.
His journey back, of course, is filled with the weirdest happenings,
not least of which is his unwitting consumption after toasting
it over a brazier of TOTALITY, the universe inversely viewed.
Constantly witty, often surprising, "Overworld" is a worthy
sequel.
The Blue World (1966)
Novel. Explores
one of Vance's favourite themes: Man as slave. On a water-bound
world a peaceful community living upon huge lilypads worships a
semi-intelligent underwater being, King Kragen. In return for this
worship and the food that is grown for him, Kragen keeps at bay
his lesser relatives. Only the pride of Sklar Hast and one or two
others is offended by this situation, and they resolve to do something
about it. Enjoyable, but barely manages to cover its short story
origins.
The Palace of Love
(1967)
Novel. Third in
the "Demon Princes" series. Again, a further girl, further
planets and societies, another Demon Prince to execute. This time,
however, Gersen is accompanied by a sidekick in the interesting
and humourous guise of the mad poet Navarth.
City of the Chasch
(1968)
Novel. See "Planet
of Adventure Omnibus."
Servants of the Wankh
(1969)
Novel. Sequel
to above. See "Planet of Adventure Omnibus."
The Dirdir (1969)
Novel. Sequel
to above. See "Planet of Adventure Omnibus."
Emphyrio (1969)
Novel. On the
planet Halma a stifling guild system tantamount to slave labour
keeps the populace under strict control. Ghyl Tarvok, fascinated
by the ancient legend of Emphyrio (who supposedly saved the original
settlers from alien conquest), and angered by the wrongful death
of his father, becomes disillusioned with the system and seeks its
destruction in enigmatic parallel with the Emphyrio legend.
A well-depicted childhood and denouncement of certain aspects of
everyday life, ensconced within the familiar Vance tropes of star-yachts,
theosophical piss-taking, and boy-meets-girl, make this a very good,
more serious than usual, book.
The Pnume (1970)
Novel. Sequel
to "The Dirdir." See "Planet of Adventure Omnibus."
The Faceless Man (1971)
Novel. First in
the Durdane Trilogy. The inhabitants of Durdane lead a comfortable,
trouble-free existence controlled as they are by exploding
torcs about their necks. Gastel Etzwane, wronged by Durdane law,
escapes the torc to seek justice from he whose finger is on the
button, so to speak. A highly unlikely society set in a beautiful
world, and both wonderfully evoked, make this worthy Vance and an
excellent start to a trilogy.
The Brave Free Men
(1972)
Novel. Second
in the Durdane trilogy. Gastel Etzwane must unite the wildly diverse
cantons of Shant against the threat of the monstrous Roguskhoi.
Very entertaining page-turner, imaginative, inventive, employing
all of Vance's trade-marks to their best effects.
The Asutra (1973)
Novel. Third in
the Durdane trilogy. The Roguskhoi and their parasitic alien puppeteers
have been forced from Shant. But what of the rumours originating
from the vast and wild continent of Caraz rumours of fearsome
battles between huge copper-coloured saucers and vast black globes?
Gastel Etzwane feels compelled to investigate. A satisfying close
to the trilogy, surprisingly downbeat at the very end.
Trullion: Alastor
2262 (1973)
Novel. An "Alastor
Cluster" book (tenuously connected to the "Gaean Reach"
books). After ten years, Glinnes Hulden has returned to his homeworld
of Trullion, to find circumstances not at all to his liking: his
older brother is missing, gypsies camp in his back garden, and half
of his land has been illegally sold. And what of the new cult of
Fanscherade that has claimed his younger brother and is sweeping
over Trullion's fens and islands, its doctrines completely contrary
to the normal easy-going ways of the Trill? Detailed and beautifully
written (especially concerning the languorous paradise of Trullion
itself).
The Grey Prince (1974)
Novel. A "Gaean
Reach" book. On the planet Koryphon, revolution looms. The
nomadic Uldras want the vast stretches of land, forcibly taken from
them centuries ago by the settling Outkers, returned. But other,
far older races than the Uldra exist upon Koryphon what of
their claim? A detailed, interesting book, especially where it concerns
the political differences between Koryphon's various peoples.
Showboat World (1975)
Novel. A "Big
Planet" book. Apollon Zamp, master of the showboat Miraldra's
Enchantment, has won permission to compete in a Grand Festival at
far-off Mornune. However, due to the devious machinations of his
archrival, Zamp loses boat, possessions, troupe, and crew. How now
will he get to Mornune? How can he compete without a troupe? And
what of the mysterious beauty who would accompany him no matter
his vicissitudes, and yet declines his every amorous advance? Written
with high style and wit, this is a much better effort than "Big
Planet."
Marune: Alastor 993
(1975)
Novel. An "Alastor
Cluster" book. Pardero has lost his memory. However, by processes
of deduction and elimination, his origins are traced to the planet
Marune, where he holds a position of some distinction amongst its
stifling society of Rhunes. His return is not greeted with joy
quite the opposite, in fact. He finds himself at the centre of a
power-struggle of which he knows nothing, and only by deciphering
its intricacies can he learn who stole his memory. A trifle uninvolving
at first, but soon builds into an interesting mystery-cum-court
intrigue.
Maske: Thaery (1976)
Novel. A "Gaean
Reach" book. On the planet Maske, proud Jubal Droad, a younger
brother and therefore ineligible to become master of his ancestral
home, roams the district of Thaery in search of a befitting life.
Due to certain revengeful desires, he becomes embroiled in a plot
that could change the whole of Maske. A mystery novel slightly more
light-hearted than "The Grey Prince", imaginative, in
places eerily magical, drily ironic, and beautifully written throughout.
Wyst: Alastor 1716
(1978)
Novel. An "Alastor
Cluster" book. On little more than a whim, Jantiff Ravensroke
travels to the hyper-egalitarian city of Arrabus on Wyst. There,
unwittingly, he becomes the instigator of a plot of usurpment
and ultimately expendable. A rich, detailed work, somewhat slower-paced
than usual, and written as two disparate halves the first
concerning Jantiff's adventures in the subtly and not so subtly
sinister city of Arrabus, the second his attempts to gain
transport off-planet in the Weirdlands surrounding the city. Possibly
gently anti-communist, this is the best of the "Alastor"
books.
Fantasms and Magics
(published as collection, 1978)
Collection (though
this is not even alluded to on the cover of the Grafton copy). Headed
by the novella "The Miracle Workers," the subjects of
these stories range from voodooism to the re-emergence of Earth
into reality after a long sojourn in Chaos (of the visible-sound,
heard-aromas variety). There are no valuable insights or lessons
to be learned from any of these works (as Vance himself, in his
introduction, testifies) they are simply good-old suspend-your-disbelief-and-read-with-a-smile-on-your-
face tales. Consists of "The Miracle Workers," "When
the Five Moons Rise," "Noise," "The New Prime,"
"Guyal of Sfere" (a "Dying Earth" extract),
and "The Men Return."
The Face (1979)
Novel. Fourth
in the "Demon Princes" series. Yet another girl, more
weird planets, customs, and pastimes, and another Demon Prince to
be re-venged upon. Only one more to go, and there's some interesting
stuff here concerning Kirth Gersen's wish only touched upon
by the earlier books that he could end his obsessive lifestyle
and live more conventionally I think Vance was actually feeling
a little sorry for him by this point. Detailed, interesting, and
with an absolutely beautiful ending.
The Narrow Land (1980)
Collection. Themes
vary from an immortal's efforts to commit suicide in "Where
Hesperus Falls," to an entertaining play on the Waking Up in
Someone Else's Body subgenre in the novella "Chateau D'If"
(originally published as "New Bodies for Old"). Another
highly entertaining collection. Consists of "The Narrow Land,"
"The Masquerade on Dicantropus," "Where Hesperus
Falls," "The World Thinker," "Green Magic,"
"The Ten Books," and "Chateau D'If."
The Book of Dreams
(1981)
Novel. Fifth in
the "Demon Princes" series. Kirth Gersen searches for
the final Demon Prince, Howard Alan Treesong Overlord of Crime
and would-be Triune of the Interworld Police Coordinating Company.
Howard, though he is supposed to be the ultimate in criminal evil,
is almost conventional in comparison to his now-dead peers; and,
when his time does arrive (as was inevitable), it is rather a damp
squib. This book should have been the first in the series, not last.
A somewhat disapointing conclusion.
Lyonesse: Suldrun's
Garden (1983)
Novel. A complex
tale of a land now sunk below the Atlantic. Kings strive against
one-another for what they believe to be their rightful domains;
wizards variously help and hinder the kings whilst bickering amongst
themselves; fairy folk replace royal offspring with changelings;
a disowned princess lives out her days in a hidden garden; kings
seek for their sons and princes seek for their fathers; armies lay
siege to impregnable castles; unctuous monks ingratiate themselves
with queens in order to further Christianity's cause; doors are
opened into other realities... It's all here, and revealed in a
beautiful, often haunting fashion. Quite excellent.
Cugel's Saga (1983,
1985)
Novel. Sequel
to "The Eyes of Overworld." Cugel again finds himself
on the other side of the world, faced with the prospect of another
long, danger-fraught journey home. On this occasion, however, he
chooses a different route... Another, very worthy addition to "The
Dying Earth" line, played more for laughs than the two previous
novels.
Rhialto the Marvellous
(1984)
Novel. Sequel
to above. This details, in three episodes, the exploits of a group
of some two-dozen rather vain, petty, and selfish magicians (focusing
on the eponymous Rhialto). Amusing, witty, stylish as always
but left wanting due to the almost total lack of antiquarian impression
its setting demands. "The Dying Earth" deserves better.
Planet of Adventure
Omnibus (1985)
Comprising "City
of the Chasch," "Servants of the Wankh," "The
Dirdir," and "The Pnume." Adam Reith is marooned
upon the huge, ancient world of Tschai. Five races constitute the
world's populace: the indigenous and subterranean Pnume, the star-faring
Chasch, Wankh(!), and Dirdir. Astoundingly, Man is also present,
and split for the most part into four factions more interested in
aping the ways of their alien masters than in freeing themselves
from oppression. A rich work, full of ornate air-boats and ruined
cities. Manages to evoke something of "The Dying Earth"
in its impression of Tschai's great age.
Lyonesse II: The Green
Pearl (1985)
Novel. Sequel
to Lyonesse. More of the same, though none the worse for that. Sadly
though, this work lacks some of its predecessor's grace and freshness.
Nevertheless, a good read.
The Augmented Agent
and Other Stories (1986)
Collection. Subjects
range from the tragic tale of an alien girl stranded on contemporary
Earth, to a kind of "Harry Tuttle, Heating Engineer,"
for interstellar transport booths, to near-future espionage with
James Bonds whose gadgets are part of their physiology. Not a bad
collection, with many of the stories running to novella length,
but not quite up with "The Narrow Land" and "Fantasms
and Magics." Consists of "Shape-Up," "The Man
from Zodiac," "Golden Girl," "The Planet Machine,"
"Crusade to Maxus," "Three-Legged Joe," "Sjambak,"
and "The Augmented Agent."
Lyonesse III: Madouc
(1989)
Novel. Sequel
to Lyonesse II: The Green Pearl. World Fantasy Award-winner. Concentrates,
for the most part, on the adventures of the changeling Madouc. These
are entertaining enough, but Vance dallies far too long with her,
and relegates other, more interesting characters to a virtual summary
of catastrophic events in the last few pages. The priorities of
this book should have been reversed. Presumably the last in the
series, and as such a disappointment.Known works not covered by
this bibliography: The Cadwal Chronicles (Books One, Two, and Three);
The Dark Side of the Moon; The Man in the Cage (poss. not SF/ Fantasy);
Future Tense; The Moon Moth.
If anyone has any of
the above, save for Araminta Station (The Cadwal Chronicles Book
One), or any others I've missed, and is prepared to part with them
for a reasonable price I'm interested.
CS BARLOW
Top level: teXt Files
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