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This month, Uncle Geoff discusses how a greater
use of imagination is needed if we are going to see SF develop.
‘The axe of imagination!’
Hello everyone
Writers are a rare breed. Sure, everyone has
a potential novel in them although few ever get around to writing
them. Most people don’t stay in one frame of mind long enough to
put pen to paper or type productively at a keyboard. I might have
a big pile of novel samples to plough through but if everyone was
so committed I wouldn’t have any space for anything else.
SF writers are even rarer because so much has
to be done compared to other genres. A standard novel relies on
things that should be familiar to the general reader. A car or system
of transport. The aims and motivation of characters. Social conventions.
Cities and accommodation. All the familiar things
that the target audience if not use then certainly know something
about without having them explained. They don’t need much more than
that. A detective story throws a spanner into the works by killing
a character and solving the crime.
A love story is mostly about two people breaking
down the barriers between them and ultimately getting married. A
war or adventure story demonstrates conquering adversity against
seemingly impossible odds. All such stories show some sort of aspect
of conventional lives that their readers hope they’ll either be
entertained or learn something from to fulfill their lives. Some
hidden truth or wishful thinking that makes them come back for more
as a diversion from what they perceive as their own uneventful lives.
Science Fiction is an oddity as a genre. For familiarity,
some stories are written with a bit of fantasy attached to what
would have been a conventional reality where things then deviate
markedly.
They set the unexpected into a recognisable situation
and all its conventional trappings. In many respects such stories
make it easier for the reader. Oddly enough, the stories by the
likes of Wells, Wyndam and even writers into the 50s-60s don’t quite
capture the modern audience because the trappings themselves have
dated.
Something modern SF writers have to be aware of,
especially as society is evolving so quickly these days. They don’t
want to appear totally archaistic and feel they have no choice but
to stay with certain generic types that readers can easily get a
rapport.
Others are set in a distance future or planet
where the reader will not have any focal reference point they can
compare it to. Often, some writers bring in a 20th or 21st century
renaissance man for the reader to share the experience through.
This ‘Buck Rogers’ approach isn’t used so much
any more simply because ‘futuristic’ situations are now recognisable
conventions. Likewise, the problem from the previous paragraph arises
as to who do you select? Other than that, it’s not difficult to
place recognisable conventions but with different names. There might
not be any cars around but everyone recognises a means of transport.
Character motivation is still likely to be the
same as we have today. People are still ruled by greed, envy, love
and hate. Society might be different but the basic ground rules
can be laid down in the opening chapters. Some of the terminology,
like ESP, faster-than-light travel, etc has entered every day lives
so full explanations are no longer required unless something radically
different is done with them.
The plot twist that makes SF Science Fiction still
needs that extra bit of thought and preparation but that’s in the
order of problem-solving. Oddly enough, people still think writing
SF is easy and then wonder why they fall flat on their faces in
their first attempts. There’s many reasons for that and a sharp
reminder that I must get back to work on the ‘Storycraft’ chapters
in the near future. Suffice to say generally that a lot of the answers
to problems aren’t explored sufficiently.
Yes, they understand the conventions. Yes, they’ve
read SF to understand something about what other SF writers are
about. It’s just that they don’t understand how the imagination
is supposed to work in the genre. Many neo-writers see it as a need
to create some fantastic civilization or technology or alien creature
or all of these things. They classify the McGuffin or the dressing
as the SF element that they’re paying their dues with. The problem
is is that it’s only surface imagination. The plot hasn’t required
any additional work or thought.
The whole point of an SF plot is that it is hard
to place it in any other genre because story points aren’t easily
transportable. When said plot element depends on something like
new technology, super-human abilities, time travel, truly alien
species or worlds, etc then it is perceived the mix is changed sufficiently.
As such elements are seen so much on TV SF series
or films, readers who watch them already recognise the conventions
and are looking for the solutions from these plot elements or why
introduce them as red herrings? Of course, there are readers who
treat this as safe ground and probably have more akin to romance
readers who don’t really want change but just like reading the same
plots.
That isn’t a criticism of such folks, especially
if you think that’s addressing your personal taste, just pointing
out that aspect. The problem lies with getting writers to extend
the boundaries to allow new conventions to develop.
Established writers know that more of the same
is expected from them to maintain the readership they’ve developed.
This is often influenced by how much publishers pay to maintain
their commodity. New writers have to work harder to show they understand
both storycraft and can do something new, let alone getting a publisher
to take a chance with them that the story will sell. With SF, that
really is a problem. Is there anything new any more?
A lot of the good ideas have been used over the
last century. Indeed, a lot of it is now becoming fact. First it
was space travel even if we haven’t gone personally beyond the Moon,
we have set technology beyond the Solar system. Organ-cloning looks
as though it will be a viable proposition in the next decade. Shades
of Larry Niven’s ‘A Gift From Earth’. We haven’t resolved time travel
but no doubt something will be addressed in that direction one day
although I suspect a different answer than any we’ve yet come up
with.
I think what a lot of neo-writers are forgetting
is the impact of change or technology has on society than the effect
itself. I’m not entirely convinced that humans have become so blasé
about new discoveries not to voice opinion or be affected by it
in some way. I’ve often found some wry amusement that although many
earlier SF writers wrote dark stories about technological misuse
none of them even considered the influence of how cheap computer
technology would affect all our lives.
Was it because they didn’t deem it important?
Probably not because there are some famous novels and short stories
that deal with both computers and robots. The problem was they were
either shown in a bad light working alone, well sort of, as in the
case of D.F. Jones’ ‘The Forbin Project’ or it was resolving a mechanical
problem, as with Asimov’s robots. There was little to deal with
any real social implications. No doubt this was a reflection of
the times and what was perceived to sell.
This editorial isn’t going to dwell on that today.
It’s primarily to do with imagination and what needs more thinking
if your work is see print. It’s getting pretty obvious that a lot
of the neo-writers and many of the older ones are thinking that
there isn’t much new they can write about and have gone into re-hash
mode than work on their craft.
The reasons for this can be legion as scientists
are reeling out theories at a faster rate than a two-year turnaround
before a book gets released. The same kind of thinking means they
also want to avoid something that can turn obsolete. In the old
days, writers expressed their concerns over futuristic developments
far more than the benefits. A change in the opposite direction has
never worked out simply because people, by and large, prefer bad
to good news. Saying that, a more balanced outlook of good and bad
points together is likely to please more than one type of audience.
Where imagination really does need to score is
looking at all the implications of anything radical and figuring
out how to incorporate it into a reality picture and story. SF is
supposed to give insight into radical change or behavior not just
presenting modern day man in such a setting. There really is a need
to show how such things affect a whole culture rather than its discoverers.
Although change comes from the writer, the stumbling
block might well be people like, well like me I guess. Editors tend
to have their own ideas as to what sells or directed what they can
buy by their publishers. I can see an editorial like the above encouraging
more radical thinking is going to get more experimental stories
just aimed at me. Really, I’m only small fry and tend to give everything
an equal chance.
If you want to change what is being bought and
then released by publishers then you who write will have to send
out more that is a radical departure or show greater insight to
all publishers you can send to. If nothing else, it might encourage
them to think things are changing when they weren’t looking. Don’t
forget that good storycraft counts as well. Good ideas poorly presented
rarely get past the slush pile.
Those who don’t write stories but express opinions
can either vote with their feet by not buying books but more effectively,
it would pay to encourage publishers to try new direction by asking
them to do it.
It isn’t just TV companies that believe each letter
received represents a thousand potential replies. If you want to
shape SF back into something that you look eagerly to exploring
the bookshelves for some goodie to read then there is a need to
get your voice out there and tell the people that count what you
want to see. We only have ourselves to blame by doing nothing at
all.
Gods what have I started here?
Thank you and good night.
Geoff Willmetts
editor: SFCrowsnest.com
PS. My re-organising is working out and I’ve done
some samples. It’s taking time but I think I’m in the process of
catching up. If you have moved your book elsewhere, then tell me
and let me take it out of my pile for those with more patience.
SFCrowsnest e-mail: gfwillmetts@REMOVE.FOR.SPAMhotmail.com
terrestrial address:
74 Gloucester Road,
BRIDGWATER, Somerset TA6 6EA, UK.
SAEs (International Rates: include at least 2 IRCs or enough to
cover return of manuscripts if sending in material) will always
get replies.
About the H&T (handsome
and talented) Geoff Willmetts
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