| Precious
Cargo (Star Trek Enterprise) When a repair mission turns into
a trap, Trip finds himself stuck protecting a high-and-mighty princess who was
being held hostage. "Precious
Cargo" Enterprise Season 2, Episode 11 Teleplay by David A. Goodman Story
by Rick Berman & Brannon Braga Directed by David Livingston
First,
my apologies for being so behind with this review - two and a half
weeks is about as late as I've ever been with such things.
This time, though, I've got
a good reason - in the series of storms that hit the Bay Area in mid-December,
my house was one of the lucky ones that lost power for a full week. Needless to
say, in light of situations like that reviews can't be a top priority (especially
when it's also the last week of classes) ... but I figured it was worth taking
a moment to explain. Hell,
I could explain the situation for an hour and it'd be more worthwhile than sitting
through "Precious Cargo" again.
Back in November, I said that
"Marauders" wasn't much more than generic television - were I sufficiently
paranoid (and unaware of an episode's lead time in filming), I'd wonder if "Precious
Cargo" were made just to show me what generic television really is. Actually,
"generic" isn't quite the right term here, as the show was pretty clearly
aiming to recall a very specific dynamic. You've got the get-his-hands-dirty pilot
and engineer who rescues a princess. The princess, who was kidnapped while on
a diplomatic mission, initially feels nothing but scorn for this common scoundrel,
but he wins her over during some of the unlikeliest of moments. Hmm. Where
could I possibly have seen that before? Oh, that's right. "Precious
Cargo" was, from all appearances, assembled according to the following recipe: "Take
every Han/Leia conversation in the original 'Star Wars' trilogy. Then remove any
traces of chemistry between your two lead actors, and suck any and all wit out
of the dialogue. Leave enough catchphrases in that it'll be obvious you're doing
the Star Wars bit, though." No, that's not a description of the romantic
dialogue in "Attack of the Clones" - even "Precious Cargo"'s
dialogue didn't manage to be that bad. That's damning with awfully
faint praise, though - "Precious Cargo"'s main character interplay was
basically a pale knockoff of scenes and dialogue almost every regular Enterprise
viewer is going to know fairly well, and neither of the leads could do anything
but look awful in light of their predecessors. Connor Trinneer, game though he
may be, is no Harrison Ford ... and the less said about Padma Lakshmi's performance
here, the better. Actually, since Lakshmi was so important to the success
or failure of the show, I think it's important to look at her performance a bit.
Unfortunately, the news isn't good: at least ninety percent of the time, there
was absolutely no sense from her dialogue or her demeanor that the character was
in the slightest danger, or even aware of her surroundings. Naturally,
in reality, they're all actors on a soundstage reading lines ... but if we're
made consciously aware of that fact something's significantly wrong. Lakshmi's
obviously quite young and fairly new to the acting biz, so I'm inclined to cut
her a little slack - but were I in her position, I don't think I'd be adding any
of this episode to my demo reel any time soon. In fairness, it could be
that she's a perfectly decent actress who just can't rise above material this
lousy - I'm usually fond of Natalie Portman's work, for instance, but even I didn't
buy the "Attack of the Clones" dialogue. If so, though, she'd be advised
to find good material sometime Real Soon Now to let her show that she can actually
do the job. This episode won't do it. But enough about the "bickering
opposites fall for each other" approach a la Star Wars, Cheers, Moonlighting,
and scores of other cases. Was there a decent framework setting up that dynamic
at least? Well ... no, not really. The Enterprise answers a distress call
sent by two aliens whose every line screams "we're being dishonest and evasive,"
yet no one seems to be suspicious in the slightest. There's no sign of
decon needed either, despite the fact that we've never seen these aliens or their
ships before ... but apparently the decon chamber is only needed when one or more
of the participants is suitably ... er ... endowed. Once Trip's taken captive,
what we instead get is a lengthy sequence where Archer tries to trick Firek Plinn
(one of the two crooks, who's left behind on Enterprise) into revealing his ship's
warp frequency so they can be tracked. Plinn's informed by a stern yet subdued
Archer that the judicial administrator on board, T'Pol, is known for her harsh
punishments, and that the only way for him to avoid a lingering death is to cooperate
posthaste. This play-acting isn't horrifically bad, but it's played so incredibly
broadly that anyone with the intellectual capacity of an eight-year-old or higher
should see through it for the ruse it is. Plinn, however, seems to have the intellectual
capacity of a seven-year-old, and so babbles like a brook. Does the thought
of such a deception give T'Pol any pause? Does anyone have a word with Archer
about the way he deals with other species, both before and after a crisis of this
sort? Not that we're told - because oh, it's so much more fun to hear Trip do
original things like call Princess ... pardon, First Monarch Kaitaama things like
"Your Sovereignty." Ick. Now, in fairness, "Precious
Cargo" doesn't seem quite as bad to me as "A Night in Sickbay"
or "Carbon Creek" did, though I've got friends who'd disagree. PC didn't
go out of its way to offend me or establish character idiocies with long-term
impacts, unlike its predecessors - it was just so all-fired stupid that it actively
sought out brain cells to destroy. In the right mindset, that provides
more entertainment than the other two episodes above ... because if you're of
a mind to give an episode the MST3K treatment, there are few better candidates.
Suffice it to say that Lisa and I indulged ourselves. For example: Archer:
"Meet me in Docking Port 2." Me: "Don't wear anything ... complicated." Trip
(still dealing with the language barrier): "I'm from a starship. Enterprise."
Lisa, as the princess: "Enterprise? I've heard of you people! <WHACK>" Princess:
"What will we do about food?" Me, as Trip: "Why d'ya think I brung
ya? I oughta last at least a week on those legs alone." Archer: "Her
punishment can be ... severe." Lisa: "Yeah - you might have to come
back and guest star EVERY week." Princess: "Now I spent my personal
time in the company of my father's advisors." Me: "One of them's named
Grima, and the other one keeps talking about his secure undisclosed location all
the time. You know the guys?" The pair lands in the swamp. Lisa: "Oh,
Yoda's gonna kick your sorry asses..." And when the Princess tells
Trip to take off his uniform and starts looking through the medical kit, we both
came up with things pretty instantly. Lisa went with the classics, going into
the "nine packs of chewing gum, three lipsticks, three pairs nylon stockings
... shoot, a fella could have himself a pretty good weekend in Vegas with all
this stuff" riff from Dr. Strangelove, while I simply went with one sentence:
"Hey ... this is decon gel."
Other minor observations:
-
So Trip's going to try to come back in 246 days when the princess becomes First
Monarch. Does anyone else have the sinking feeling that he'll come back to find
he's fathered a kid? (It might even be ... wait for it ... Trip-lets. Sorry.) -
A different friend of mine lost it from the moment the princess ripped her skirt
getting into the escape pod. "Okay, so any normal person would've hiked the
thing up," were her exact words, if I'm not mistaken... I'm not sure
there's that much left to say - I suspect I've already put more time into writing
this review than was spent on the episode. "Precious Cargo" may not
be quite the offensive drivel that "A Night in Sickbay" was, but it
was a lot more forgettable and trite - and in the long run, that may prove even
more damning. As I said last episode: I remain convinced that _Enterprise_
can succeed at far above the level of basic subsistence. I remain worried that
no one's going to bother making it do so. 'Nuff said. Wrapping up: Writing:
Um ... show me some and I'll comment. Direction: Nothing particularly horrid,
but there's only so much you can do with the material. Acting: Apart from a line
or two that Trinneer salvages, there's nothing here to see. Avoid. OVERALL:
3. No, thanks. Tim Lynch Copyright 2002, Timothy W.
Lynch. All rights reserved, but feel free to ask... This article is explicitly
prohibited from being used in any off-net compilation without due attribution
and *express written consent of the author*. Walnut Creek and other CD-ROM distributors,
take note.
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